about

Hey there!I’m Sanjin, but you can call me Sani. I'm a Sound Designer and Audio Engineer based in Cologne, Germany, specializing in Game Audio while also working on projects for linear media for customers like Adidas or Zalando.My journey into sound began with an apprenticeship as a Technical Design Assistant. Following that, I studied Audio Engineering at SAE Cologne, where I sharpened my skills and delved into Game Audio through collaborations with fellow students and participation in Game Jams.As a kid, I fell in love with gaming when I discovered classics like The Legend of Zelda on the SNES or Monkey Island on PC.
Since then, gaming has been a big part of my life. I love immersing myself in RPG worlds, beating hard Souls-like games or enjoying cosy, heart-warming indie gems, but I'm also open to exploring other genres and discovering what makes each game special.

Services

Recording

Capturing sounds, whether outdoors or in the studio, is an essential part of my work.
• Field & Foley
• Voiceovers
• Audio restoration

Sound Design

Whether using self-recorded sounds or drawing from extensive sample libraries,
I create memorable sounds for interactive or linear media such as:
• Games
• Animations
• Videos

Implementation

I work regularly in Middlewares and Game Engines to implement Audio into Games.
• Wwise & Metasounds
• Mainly Unreal Engine 5
• Source Control with GitHub

contact

Do you have questions about my services or are you interested in collaborating on a project? Whatever it is, feel free to get in touch with me.

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