about
Hey there!My name is Sanjin Borogovac, but you can just call me Sani. I'm a sound designer and audio engineer based in Cologne, Germany. I specialize in game audio and have worked on projects for linear media (e.g., Adidas, Zalando).My journey into sound began with an apprenticeship as a Technical Design Assistant. Following that, I studied Audio Engineering at SAE Cologne, where I sharpened my skills and delved into Game Audio through collaborations with fellow students and participation in Game Jams.As a kid, I fell in love with gaming when I discovered classics like The Legend of Zelda on the SNES or Monkey Island on PC. Since then, gaming has been a big part of my life. I love immersing myself in RPG worlds, beating hard Souls-like games or enjoying cosy, heart-warming indie gems, but I'm also open to exploring other genres and discovering what makes each game special.
Expertise
Recording
Capturing sounds, outdoors or in the studio, is essential to my work.
• Field & Foley
• Voiceovers
• Audio restoration
Sound Design
Whether using self-recorded sounds or drawing from extensive sample libraries,
I create memorable sounds for interactive or linear media such as:
• Games
• Animations
• Videos
Implementation
I work regularly in Middlewares and Game Engines to implement Audio into Games.
• Wwise, FMOD & Metasounds
• Unreal Engine 5, Unity, Godot
• Source Control with GitHub
contact
Do you have questions about my services or are you interested in collaborating on
a project? Whatever it is, feel free to get in touch with me.
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